The subject matter of the case study is the project of the application for booking tables in restaurants.

An annual project from the Rest-Tech segment, where a 6-person team developed strategies and made applications for table booking for groups.

Process

Strategy

Analysis and business concept

At the very beginning, we defined the product.

For the purposes of the project, a complete analysis of the business environment was carried out using Business Model Canvas, Value Proposition, Value Model Canvas, SWOT.

Due to the fact that I focus on the UX process, I will skip the detailed description of this stage.

Research

Research method

IDI interviews

Research goal

Understanding the needs and problems of users who eat in restaurants

Research questions
Criteria for recruitment users
  • big cities
  • 20-60 years old
  • people with minimal technological competence
  • families with children (2)
  • single (2)
  • pairs (2)
  • people who have recently been in restaurants or who have used the food ordering application in the last year
  • people who are professionally active or students and learners or travelers

IDI Interview results

The needs of customers
The needs of resturators

The results of the research showed that our product in the original concept did not solve the problems of the users.

Thanks to which we could make a pivot and offer a service that solves the problems of both users and restaurateurs.

IDI Interview Screener

 

Research method

Functional benchmark of competition

 

Analysis

Persona

Based on the data from the study, primary and secondary personas were developed.

User Stories

At the workshop with the use of SAP Scenes we have developed User Stories, some examples below.

Customer Journey Map

Based on data and User Stories, we created Customer Journey Map.

This allowed us to better understand the needs and critical paths that the user must perform in the booking process. Visualization allowed to define critical problems and find solutions for them (quick wins).

Project

Information Architecture

At the beginning of the design process, we created the application information architecture.

In the selection of search options, filtering and sorting of results, the method of sorting cards helped us. This method was used several times during the iteration of the project.

Functional range

User Task

BAse on User Stories, we have created critical paths that the user must perform in order to perform the reservation process in the application.

User Flow

Based on the Usert Task we have created the Flow application

Sketches (paper)

After developing the user flow, we started sketching solutions on paper, and then we started the first usability tests on paper prototypes.

This allowed us to quickly iterate and create a version that we could transfer to the Lo-Fi protoype.

Lo-Fi Prototype

Two equivalent Lo-Fi prototypes were created, one made in Balsamiq and Marvel, the other in Sketch and Invision.

Each version was tested on a group of 5 people. We collected the test results in the matrix.

 

Usability tests

We divided the errors into critical, important and recommendations. We made a synthesis of prototypes and started to work on Hi Fidelity screens.

Hi-Fi Prototype (sample screens)